.. _buttonArray Functions: ===================== buttonArray Functions ===================== .. toctree:: :maxdepth: 1 :hidden: :glob: buttonArray_* +---------------------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------+ | **Function** | **Description** | +---------------------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------+ | :ref:`buttonArray\:GetButtonBam` | | +---------------------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------+ | :ref:`buttonArray\:GetButtonEnabled` | | +---------------------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------+ | :ref:`buttonArray\:GetButtonSequence` | | +---------------------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------+ | :ref:`buttonArray\:GetButtonType` | | +---------------------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------+ | :ref:`buttonArray\:OnLButtonPressed` | | +---------------------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------+ | :ref:`buttonArray\:OnRButtonPressed` | | +---------------------------------------------------------------------------------------------+---------------------------------------------------------------------------------------------+ :: e = g_pBaldurChitin game = e:GetObjectGame() buttonArray = game:GetButtonArray()